Bachelor of Science (Honours) - Computer Games (G650)

INTO Building, University of Stirling, Stirling, Scotland, United Kingdom | Public University | Established

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About this course
Duration 48 Months
Level Bachelors courses
Description

The BSc (Hons) Computer Games course allows students to specialise in one of two key disciplines within the games industry: games software development or games design. The course will provide them with the knowledge, skills and experiences needed to excel as a graduate in the computer games field.

Students will select one of two distinct paths within the course, ultimately graduating with either a BSc (Hons) Games Design or a BSc (Hons) Games Software Development.

In year one of the course, students will study the foundations of creating games. In addition, they will develop the skills required to prototype games using technologies such as Unity and Unreal games engines. After year one students will select their specialisation choosing between one of two streams.

Games Design Stream: In years two-four students will specialise in Games Design through a series of individual and collaborative modules. Individual modules will develop students' expertise in areas such as Games Narrative, Game System Design, Game User Research, User Psychology, Serious Game Design, Engine Based Development, and facilitate the development of portfolio pieces. Collaborative modules will see students work together with students from other specialised courses within the Department of Applied Computer Games such as Computer Games (Art and Animation) and 3D Design for Visual Environments in order to produce games to either internal or industry-specified briefs.

Games Software Development Stream: In years two to four students will specialise in Games Software Development through a series of individual, and collaborative modules. Individual modules will develop students' expertise in areas such; Artificial Intelligence, Mobile Game Development, C++ and OpenGL, Network Game Development, Engine Based Development, and facilitate the development of portfolio pieces. Collaborative modules will see students work together with students from other specialised courses within the Department of Applied Computer Games such as Computer Games (Art and Animation) and 3D Design for Visual Environments in order to produce games to either internal or industry- specified briefs.

The course offers the possibility of undertaking an industry placement in a games company or to study abroad through Erasmus exchanges. 

Fees & Expenses

1st year tuition fees
Fees components Amount
Tuition & fees GBP 12,250
Other expenses in 1st year
Fees components Amount
UCAS Application Fee GBP 2,025
Cost of Living GBP 12,180

Entry Requirements

Entry requirements for this course
Class 12th

Minimum Level of Education Required

Min GPA: 75.0% Convert grades

Exams
  • Min TOEFL iBT: 78 (Min Listening: 17.0, Min Reading: 18.0, Min Speaking: 20.0, Min Writing: 17.0)
  • Min IELTS overall: 6 (Min Listening: 5.5, Min Reading: 5.5, Min Speaking: 5.5, Min Writing: 5.5)
  • Min Duolingo English Test Score: 115
  • Min PTE overall: 54 (Min Listening: 51, Min Reading: 51, Min Speaking: 51, Min Writing: 51)
  • Min TOEFL iBT: 35 (Min Listening: 3, Min Reading: 3, Min Speaking: 12, Min Writing: 12)
  • Min IELTS overall: 5 (Min Listening: 4.5, Min Reading: 4.5, Min Speaking: 4.5, Min Writing: 4.5)

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Location

University City INTO Building, University of Stirling, Stirling, Scotland, United Kingdom
Size of city
Population of City 0
Wikipedia Link https://en.wikipedia.org/wiki/University_of_Stirling

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